PGB Week 2 - Project Golden Bull (or PBG) began on May 5th, 2016. The main purpose of PBG is to force myself to learn how to make gold on a new server and without my ...
Breaking: Multiple Copies of MoP Zones Will Impact Ore/Herb Prices
Breaking News: Mists of Pandaria zones might have multiple copies per server if there are a high number of players. This has huge implications on the amount of materials that miners, herbalists and skinners will be bringing into the game and may have huge impact on those of us who were planning on farming to make gold at the beginning of Mists of Pandaria
Read on for a few excerpts from the official blog post by Blizzard as well as my thoughts on it.
You're Gonna Need a Bigger Boat
So the important parts of Blizzard's blog post Cross-Realm Zones Coming to Beta are below. (Emphasis added.)
"Q. What about zones that are already overpopulated, like new race starting zones?
With this technology, we can also flag zones to allow for more than one copy of that zone per realm. Players on that realm will be split among those copies in order to alleviate problems due to overpopulation. Players won’t normally see or interact with those on a different instance of their zone, although joining a party will relocate all party members to a single instance of that zone."
So basically this means that if areas such as the level 85-90 leveling zones are over-crowded (which they will be on launch) Blizzard will be able to spawn "multiple copies" of an area.
While having multiple copies of an area is nothing new in MMORPGs it is very new to World of Warcraft and more importantly means that we could be having ore, herbs and skins gathered from multiple copies of a zone flooding into the auction house.
The Important Bit
If this is implemented how they say it will be the prices people like myself were hoping to get for farming ore/herbs in early MoP will be significantly reduced as there will be far more materials from all the miners/herbalists/skinners farming in all of these copies.
While this instancing of zones will likely be great for not having over crowded zones while leveling I am lowering my expectations for the amount of gold I could have made if this wasn't implemented.
How do you think this addition will change gold-making potential and the early-MoP economy in general?
UPDATE: As a few people have mentioned if multiple servers are sharing lower level zones it could also mean more competition for low level mats thus slowing down people gathering them and ultimately allowing less low-level mats to be brought into the market.
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